![]() ![]() Importantly, the spaces these objects exist in are fully 3D. There are plenty of objects, large and small, that can be picked up, dragged, thrown and toppled. That carries through from the visuals into the tactility of the world. While it doesn't have actual props and clay figures in its scenes, as The Dream Machine does, its art style and animations give a sense of practical effects rather than CGI. If Inside is mostly silhouettes and shadows, Tarsier's game appears to be constructed using solid, physical entities. Characters don't have the jerky animation of stop motion figures, but they have a solidity. Little Nightmares may be a branch on the family tree that contains Limbo and Inside, but it has the vines of Clocktower wrapped around it as well.Įvery scene is like a little constructed set, a dollshouse with the front walls peeled back to allow an interior view. The major difference is in Tarsier's borrowing from survival horror, with stealth and hiding playing a key part. Get up close to Little Nightmares, however, and its rooms and corridors are constructed using entirely different techniques to those used by Playdead. There are many similarities, not only in the macabre tone (both contain a lot of child death and an oppressive atmosphere neither contains buckets of gore), but in the side-scrolling puzzling and occasional platforming. I'm going to get the Inside comparisons out of the way now so nobody is waiting for any revelations on that front. It's a horror game but it's mostly bloodless and doesn't rely on jumpscares or sudden shocks. She almost gives up hope before a certain boy with a paper bag mask finds her.Little Nightmares is the story of a little girl in a horrible place. Six is separated from the group and finds herself in the clutches of the Hunter. After bringing down the Maw, Six and my OCs travel to the Mainland, unaware of what lies ahead. This story is a direct sequel to my other work, Children of the Maw. Spoilers ahead for all LN games and some comics! ![]() More detailed warnings are listed at the start of each chapter.Please let me know if you need additional tags added!.Warnings mentioned at the start of each chapter.Oops nearly forgot the Hunter (Little Nightmares).I should've just put 'the whole cast' lol.Characters from Very Little Nightmares are mentioned too.Language: English Words: 1,849 Chapters: 1/1 Comments: 6 Kudos: 18 Bookmarks: 2 Hits: 327 Three (an OC from another fic of mine, Children of the Maw) and his day-to-day life on the Maw with all his Nome buddies. This might be a stand-alone or I might do some more fics about Three’s life if people want that.Also the Nomes are non-binary in my brain so I wrote them as such.If you’ve read Children of the Maw you’ll know who this character is.Language: English Words: 5,337 Chapters: 5/5 Comments: 2 Kudos: 59 Bookmarks: 4 Hits: 1,030 Please enjoy and I'd love to know your thoughts! Series Lots of canon-typical spooky shadow magic tooĪ series of passages based on my own headcanons about the Lady's life.But warnings are always provided at the start of each passage I write.No Romantic Relationships - Relationship.mother-daughter relationship - Relationship.Major Character Death, Graphic Depictions Of Violence.Language: English Words: 54,276 Chapters: 18/18 Comments: 19 Kudos: 96 Bookmarks: 17 Hits: 2,854 This work is finished and has a sequel called Children of Pale City! Series This story follows the (relatively canonical, with some fun twists) journeys of Six, Seven / the Runaway Kid, as well as an OC named Eight (based on the 'runaway girl' from the DLC) as they work together to defeat monstrous enemies and escape the Maw. Graphic Depictions Of Violence, Major Character Death.Engelsoft Fandoms: Little Nightmares (Video Game) ![]()
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